Sujet: Re: Nouveautés et rumeurs FW Ven 21 Sep - 8:51:24
Gnnnaaaaaaa, désolé mon pti Waaadze, mais là avec des photos nettes , Angron est carrément à tomber !!!!
Nostril
Messages : 1740 Date d'inscription : 02/10/2011 Age : 48 Localisation : Ici ou là-bas
Sujet: Re: Nouveautés et rumeurs FW Ven 21 Sep - 17:52:15
Vous etes bizarres... Même si j'ai une preference pour Megan Fox il est vrai que cette fig est sympa, en esperant qu'ils fassent pareil pour les autres primarchs...
Waadzefeuk Président de l'association
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Ven 21 Sep - 18:01:46
Angron the Red Angel Primarch of the World Eaters Legion (50£) :
D'autres photos, ici.
Waadzefeuk Président de l'association
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Dim 23 Sep - 13:27:56
1ères photos du GD UK :
WIP du Cerberus Tank Destroyer :
Abaddon vs Loken :
Résumé du séminaire FW :
L'IA12, consacré aux Nécrons, est presque terminé. Confirmation que tous les races xenos qui ont un codex auront un IA dédié... Les premiers trucs de la gamme Horus Heresy devrait être disponibles d'ici à la fin du mois...
Emperor's Children with Autocannon :
Sons of Horus Assault Squad :
WIP Nécrons :
Lightning II :
Règles d'Horus :
Waadzefeuk Président de l'association
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Dim 23 Sep - 17:15:40
2nd séminaire FW :
Citation :
Next book - 'Massacre' - including Iron hands, Salamanders, Night Lords and Word Bearers. In the 2nd seminar Alan Bligh explained a lot about how the Primarch rules were put together - the basic outline for them all is done.
New Mechanicus being worked on - they have a torso done. Mourneival (spelling?) the sons of Horus termies are almost ready and look very cool.
Primarchs/Character boxes - Angron then Abbadon vs Loken, then Fulgrim, then probably Horus. Some will get more than one version.
Waadzefeuk Président de l'association
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Dim 23 Sep - 21:03:06
Sujet: Re: Nouveautés et rumeurs FW Dim 23 Sep - 21:40:14
Les marines mettent tous autant de baffes les uns que les autres par contre les necrons me laissent sceptique
Waadzefeuk Président de l'association
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Dim 23 Sep - 22:06:35
1ère partie liste d'armée Légion SM :
Citation :
legion praetor ( equivilant of chapter master , can take rites of war which change how army functions , armoured spearhead , orbital assault, angels wrath or pride of the legion ) legion centurion ( a catch all hq choice , 50 pts basic , but can be upgraded to one of NINE different specialisations . chaplain , master of signals , legion champion , vigilator , librarian , forge lord , primus medicae , siege breaker or moritat ) legion command squad ( pretty much same , 3 man strong with able to add 2 more)
veteran tactical squad ( ten strong only , can add one of a list: fearless , sniper , furious charge, outflank or tank hunters ) legion destroyer squad (uses proscribed weapons , Rad missiles , phosphex bombs ) legion terminator squad ( can count as scoring units) techmarine covenant (1-3 techmarines as a single elite choice, each can have 4 servitors with them ) apothecarion detatchment ( 1-3 apothecaries ,each MUST be attatched to a squad) legion dreadnought talon (1-3 dreads ) contemptor dreadnought talon (1-3 contemptors ) legion rapier battery ( 1-3 rapier destroyers , can be upgraded to thudd gun or graviton cannon)
legion tactical squad ( 10-20 marines , fury of the legion special rule ) legion assault squad ( yes , troops choice lol , 10-20 marines , 1 in every 5 marines can take power wep orhand flamer / plasma pistol ) legion siege breaker squad ( 10-20 marines , boarding shields , 1 in every 5 can take a special wep , graviton gun , lascutter etc, all have void hardened armour ) legion tactical support squad (5-10 marines , all marines except sergeant , yes all 9, have flamers , can be upgraded a different special wep. squad cant be used to fill compulsory troops choices ) legion recon squad ( 5-10 marines in power armour , scout , outflank and acute senses , may have sniper rifles . can remove power armour for scout armour and gain move through cover and infiltrate ) rhino ( as before but can take pintle mounted h. bolter , h. flamer or havoc launcher ) drop pod ( unchanged )
2ème partie :
Citation :
legion seeker squad ( headhunters , designed to take out enemy command elements , 5-10 strong , special issue ammo ' marked for death' special rule , gain preffered enemy against one enemy unit or independant character ) legion outrider squad ( 3-10 bike squad , scout special rule , all bikes have twin linked bolters.. ALL marines can swap these out for twin linked flamers , melta guns or plasma guns, 1 in 3 can have power weapon , hand flamer or plasma pistol ) legion attack bike squadron (1-5 strong h. bolter can be swapped out for h. flamer, autocannon or multi-melta ) legion jetbike sky-hunter squadron (3-10 strong , 1 in 3 can replace jetbike mounted h.bolter with multi-melta , volkite cannon or plasma cannon , deep strike special rule ) legion land speeder squadron (1-5 strong , and speeder may replace h. bolter with h. flamer or multi-melta . any speeder can add a havoc launcher , h. bolter , PLASMA CANNON! or graviton gun in addition. any speeder can also take upto 2 H.K.M's ) legion storm eagle gunship ( as before )
legion heavy support squad (5-10 strong all marines in squad ( including sergeant! have a h. bolter . all may swap out for a different weapon , but MUST all take the same kind of weapon . H. flamer , autocannon , missile launcher ( may be upgraded to carry flakk) multi-melta , plasma cannon , volkite culverin or lascannon. entire squad may have hardened armour ) legion predator strike squadron ( 1-3 predators , includes all the forgeworld options EXCEPT twinlinked lascannon. predator turret autocannon is now heavy 4) legion land raider battle squadron ( 1-3 landraiders any of which may be phobos or proteus , but only one of which may be an achilles ) 0-1 legion artillery tank squadron ( 1-3 of a whirlwind , basilisk or medusa. ww may be upgraded to anti-air ) legion vindicator ( as before , but can take pintle mounted h.bolter / h. flamer or havoc launcher ) legion spartan assault tank (25 troop carry capacity , quad lascannons may be swapped for rapier destroyers , may take frag launchers. assault vehicle , 5 hull points ) legion caestus assault ram ( largely unchanged )
gods of war legion fellblade super heavy tank (turret mounted twin ' accelerator cannon' high explosive round - 100" range , strength 8 ap 3 ord 1 , 7" blast , primary weapon armour piercing shell - 100" range ,heavy 1, strength 9 ap 2, armourbane ,3" blast
legion typhon heavy siege tank ( basically a ****** huge vindicator , no transport capacity. dreadhammer siege cannon. 24" if moving , 48" if stationary, strength 10 ap 1, ord 1 , 7" blast no cover saves . has crushing weight special rule . auto passes difficult or dangerous terrain tests for rubble ,barricades , walls , ruined buildings or wreckage. auto inflicts strength 10 ap 2 ram damage NO MATTER HOW FAR IT HAS MOVED ! )
legion cerberus heavy tank destroyer (super heavy land raider , twin linked neutron destroyer laser battery) legion malcador assault tank ( largley unchanged , may only take battlecannon and twin linked lascannon turrets )
bear in mind this is the briefest glimpse , not counting all the different weapon options , new weapons , legion specific squads and mechanicus units
Résumé des deux séminaires FW :
Citation :
Forgeworld - Warhammer 40K
Imperial Armour, Volume 1, Second Edition: Imperial Guard. Aiming for Christmas. Imperial Navy is removed from the book and moved to the Imperial Aeronautica entirely. The new book will cover the entire Forgeworld Imperial Guard vehicles range and include updated rules for all of them for 6th edition. Much of the artwork and pictures will be existing ones, but it will provide a single location for everything!
Imperial Armour 12: "Fall of Orpheus". Necrons, Minotaurs, Death Korps of Kreig.
Models shown:
Necron Sentry Pylon - still work in progress, but a much smaller pylon than the current one Necron Tesseract Ark - mock up shown. "Some sort of tank thing" Necron Night Shroud Bomber - mock up shown, will be based on the existing flier plastic kit
There will be a new Lightning Fighter sculpted by Darren, replacing the old one. If you like the old one, buy it now. It will be resin, not plastic as speculated entirely randomly and without any support whatsover by a poster on a forum somewhere.
Horus Heresy Book 1: "Betrayal"
They decided to start with Istvaan III rather than going any earlier.
Models shown:
Legion Heavy Support Squads - two squads shown, one with Heavy Bolters and one with Autocannons. Five men with heavy weapons in each squad. Death Guard Relic Contemptor Dreadnought World Eaters Relic Contemptor Dreadnought
Also shown were some Legion specialist models - including one with a hand flamer and another with lightning claws. They also intend to do some legion specific models.
Legion Champion Legion Master of Signal
Some early work was also shown for some Mechanicum Thallax, which are about Ogryn sized, and Alan Bligh described as "Mechanical Killer Ogryns with Giant Ray Guns". How can that go wrong? This was very early work - the sculpting for a main body and maybe head and that was about it.
Then came the good stuff. They showed the picture for the Sons of Horus Justaerin Terminators. They were absolutely gorgeous and there were actually involuntary noises from the room, even after all the awesome stuff shown before.
The bodies will come separately, and will be compatible with the Cataphract arms, but will come with a few of their own special arms, such as a power axe and a Multi-melta arm.
They are working on a duel model for Ezekyle Abaddon vs Garviel Loken. Loken is not done yet and there was a stand in figure in place for him, hence the focus on Abaddon, who was mostly done.
Horus Heresy Book 2: "Massacre"
This will cover the first part of the Istvaan V campaign - but they noted that this was so big that they are going to have to cover it in two books!
It will have 4 legions in it, and Mechanicum forces. There will be new vehicles and more characters (which is, admittedly, like saying it will have pages, but Tony said it so I wrote it).
Legions covered will be the Iron Hands Legion, the Night Lords Legion, the Word Bearers Legion and the Salamanders Legion. The other 3 Legions involved won't be in Book 2, but a future one.
Question and Answer section
We then moved on to the question and answer session. Rather than cover the questions verbatim, I noted down broad strokes of what was asked, as we're mostly interested in the answers!
Robots? They do exist in the Mechanicum and some Marine Legions. They probably won't be made available to all Legions, but some legions, such as (I believe he said Thousand Sons) are known to have them.
Custodes & Sisters of Silence? They will do them eventually. They know they will need them for Prospero.
Primarchs? They will do all the Primarchs at least once. Apart from possibly Leman Russ just to wind up the Space Wolves players. He then corrected to say all KNOWN Primarchs. Alan Bligh chipped in to say that where Primarchs significantly change over the course of the Heresy, they would look to do multiple models.
Was doing the Primarchs scary? They were very fussy when doing Angron to make sure he was done right. They were super careful. They had long discussions about every flourish of armour and detail - it took months to do!
Will you do Mechanicum and the Battle for Mars? They can't avoid it! A huge number of things happen over a very short time frame in canon, so it will take a while to cover it all. They will not completely mirror the Black Library, but rather focus on the battles, which is where the focus of the models is likely to be.
Will the Heresy books mean less of other things? They are dedicating some people to the Horus Heresy specifically, and are expanding the Design Team. They are still on the look out for more staff to make sure they don't neglect a particular area. They know they would probably have Imperial Armour 12 and / or Black Fire Pass done now if not for the Horus Heresy.
Obligatory paranoid question about Finecast Diplomatic answer saying that they will use the best resins and processes for the job in question, with different resins and techniques for different jobs / types of model. In short, no, they aren't going to move over to Finecast, they're going to continue to do whatever Tony wants as long as they make money.
What are Forgeworld doing for Xenos? Alan stepped in and said that they are focussing on Necrons for Imperial Armour 12. The Necrons turn off a sun in it. Its about an entire sector being under atttack. They want to make sure that each of the Xenos have their own Forgeworld book, but it takes a lot of resource for each and they want to do them properly. (Editor's Note: Last year, Tony mentioned that the organic and curved shapes of the Dark Eldar were very hard work to do and took a disproportionate amount of time compared to, say, an Imperial tank).
They went on to say that they have been working on Horus Heresy for over a year. (Which does mean they outright lied last year when they said there were no plans whatsoever, but that's fine, he does announce he's going to lie at the start of these things. I think a year of them planning with no visible models would have driven the entire internet completely and utterly insane!)
What about doing more obscure stuff? They want Forge World to add depth to what's already there. They don't want to do totally new stuff. There may be things already mentioned in the background that they feel now should have their time in the limelight, but they won't be creating something new whole cloth. (This was a bit of a question side step given the original question covered some pretty specific bits of fluff. Unsure if this was avoiding the question, or covering for a lack of encyclopedic knowledge of that particular bit of obscure background.)
What about the rest of the Mournival? Loken and Abaddon are in the first Horus Heresy book, but it will be possible that they'll look to do the rest at some point.
Alan pointed out that they will also be adding some other new characters as well as the ones from the novels. They need to do so to address some lopsided areas. They want to take their time over this in order to do it justice.
Have they discontinued Epic? They aren't planning on doing any more in the imminent future. They're at or slightly beyond their capacity already, and they won't add anything new to that range at present.
Dark Elves for Warhammer Forge? Don't hold your breath, but they do intend to do them at some point in the future.
Bran Redmaw? No plans at present. They didn't like the draft model. He's on the schedule but keeps slipping down it due to Other Things. The Space Wolves might get Leman Russ first! Tony then mentioned Mark Wells, the CEO, is a Space Wolves player, so perhaps he'll not do Leman Russ to wind up Mark. If Tony gets fired, this is probably why!
Imperial Army for Horus Heresy? More than possible. They will probably focus on a specific slice of it rather than the wider setting - so they will probably look at specific regiments or warzones.
Stormbird? After discussions with the Black Library writers, there seems to be agreement that "Stormbird" is more a class of assault lander rather than a specific transport.
There was then a small diversion where they talked about how they try and work with Black Library to make their works complementary rather than in isolation. There were only a few plagiarism jokes from Alan.
New Titan variants? Tony said that the original idea for Titans was that there were a huge number of variants - not the 3 or 4 which have ended up remaining - the Warhound, Reaver, Warlord and, peripherally, the Emporer class. He would definitely like to do it, but as Epic never managed to expand that far, and Forge World still haven't done the Warlord yet, there's probably still a good way to go.
Horus Heresy models for Malcador, Grammaticus & Malagast? They've discussed this and may do them as event only models, as they don't have much battlefield presence. They think this would probably suit the level of demand and mean that no-one was too badly disadvantaged by not having one if they couldn't make an event.
Any chance of Mechanicus Knights for Horus Heresy? They have their place, but that probably isn't the next book.
Warhammer - Kislev? Possibly, but there's a ton of more major stuff they would want to do first. They hope to do it one day but won't be for a while.
Daemon Primarchs? They will come later. There's a lot in the early phases, so they won't come out for a long while yet.
Terrain? Blake is now making terrain full time. He's just done the 4 cityscape boards, and will be working on a Necron board next. He will be using the new hollow cast process they've been using on new terrain pieces.
Will Horus Heresy use the Gothic Range for space battles? Like Epic, unlikely for a good while yet - they need a good excuse.
The Emperor and Thunder Warriors? The Thunder Warriors are not an army and are not key to the time period. They can't keep going back in history, or they'll get to the point where they hit World War II! The Emperor is not unfeasible, as eventually he needs to have a bit of a fight with this Horus chap.
Can you do a Lascannon and Twin-linked plasma gun Razorback turret? "Go talk to Will Hayes. We know its missing."
And with that, the seminar was over. Hope this is helpful!
Chaton
Messages : 566 Date d'inscription : 23/01/2011 Age : 41 Localisation : Niort
Sujet: Re: Nouveautés et rumeurs FW Dim 23 Sep - 23:56:21
Pour moi, un marine reste un marine . . . Donc voilà, si le fait qu'il y ait une nouvelle épaulette vous excite (je pense au --------------) . . . .
signé : Le gros lourd
non non, c'est pas de la lourdeur, c'est plutôt de l'ignorance ^^
le Mechanicum c'est pas de maroune justement, c'est l'adeptus mechanicus, une branche humaine pas encore explorée par GW. le clergé de Mars
c'est juste un truc que j'attends depuis 20ans et pour un gars qui bosse dans l'armement, c'est juste... énorme ! j'ai juste le "deux ex machina" tatoué sur l'épaule hein ^^
signé: ------------
Nostril
Messages : 1740 Date d'inscription : 02/10/2011 Age : 48 Localisation : Ici ou là-bas
WS8, BS 6, S6, T6, W6, I8, A5, Ld10, 2+ 4++ (3++ IN cc), gains attacks in assault depending on the Initative difference between him and his opponent. Also has an AP 2 power weapon with rending 380 points
kharedron
Messages : 1513 Date d'inscription : 28/12/2009 Age : 48 Localisation : NEUVILLE
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Jeu 27 Sep - 11:15:51
Kharedron, c'est pour toi...
De BOLS, les règles de Mortarion, Primarque de la Death Guard :
Citation :
Mortarion (425) Primarch of the Death Guard
Stats WS7-BS5-S6-T7-W7-I5-A5-Ld10-Sv 2+
Unit Type - Infantry (Character) Unit Character: 1 (Unique)
Wargear • Barbarian Plate (2+ Armour Save, 4+ Invulnerable Save) • Silence (S +1, AP2; Melee, Instant Death, Sunder -may re-roll armour penetration rolls, Unwieldy, Two Handed, Sweep Attack -may exchange attacks to attack every model in base contact) • The Lantern (Range: 18", S8, AP2; Assault 1, Sunder) • Frag Grenades • Phospex Bombs (unlimited) - Range: 12"
Special Rules Primarch
Sire of the Death Guard: - All Death Guard are Stubborn - Their frag grenades, frag missiles, and Havoc Launchers have Poisoned (4+)
Shadow of the Reaper: - Leadership against Fear tests caused by Mortarion suffer a -1 penalty - If he isn't locked in combat or embarked in a transport in the owning player's shooting phase then Mortarion may be redeployed (not deep strike) by passing a Ld test - must be within 10" of his starting position and may not finish within 3" of an enemy unit - may not be placed in a transport, building, or impassable terrain - if Mortation was attached to a unit then he leaves it - Mortation may declare charges after performing this move but it counts as disordered
Preternatural Resilience - Mortarion re-rolls failed Toughness tests and "It Will Not Die!" rolls - Automatically passes any dangerous terrain - Any weapon that wounds on a flat dice roll (e.g., Poison) will only hurt Mortarion on a roll to wound of 6
- Witch Spite - Deny the Witch on 4+ - Very Bulky
Nostril
Messages : 1740 Date d'inscription : 02/10/2011 Age : 48 Localisation : Ici ou là-bas
Sujet: Re: Nouveautés et rumeurs FW Jeu 27 Sep - 17:07:59
E-norme ! Chuis fan ^^
kharedron
Messages : 1513 Date d'inscription : 28/12/2009 Age : 48 Localisation : NEUVILLE
Sujet: Re: Nouveautés et rumeurs FW Jeu 27 Sep - 20:34:03
j'aurais pas fait mieux !!!!!!
bon je confirme donc devoir faire aussi une force Death Guard heresy et je vais même réarmer et organiser mes marines de la peste comme tel en vue d'un assaut sur terra histoire de combiner les deux forces.....
sachant en plus que les terminators de la deathshroud sont prévus .......
Waadzefeuk Président de l'association
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Mar 9 Oct - 18:54:29
Cataphractii Pattern Terminators (33£) :
D'autres photos, ici.
Cataphractii Special Weapons Set (16£) :
Cataphractii Power Axes Set (12£) :
Cataphractii Power Fists Set (12£) :
Disponibles à la vente à partir du 02 novembre...
Waadzefeuk Président de l'association
Messages : 4293 Date d'inscription : 05/11/2009 Localisation : Poitiers
Sujet: Re: Nouveautés et rumeurs FW Sam 13 Oct - 2:13:18
Nouvelles MkII (23£) :
Nouvelles MkIII (23£) :
Nouvelles MkIV (23£) :
Death Guard Legion MkII & MkIV Shoulder Pads (9£) :
Emperor's Children Legion MkII & MkIV Shoulder Pads (9£) :
Sons of Horus Legion MkII & MkIV Shoulder Pads (9£) :
World Eaters Legion MkII & MkIV Shoulder Pads (9£) :